Mobile applications
A mobile app is the job when the work happens away from a desk: a field team, a customer who checks in, a product that should sit next to the other icons. We build it for iOS and Android and prepare it for the App Store and Google Play. Both stores get the same product, unless one platform has a reason to differ.

When it is the job
- A product your customers open on a phone, not only in a browser
- An internal tool for people who are away from a desk
- An existing web product that needs an iOS and Android client
Included
- A written scope before build
- The core flows on iOS and on Android
- Store listings prepared with you: name, screenshots, and the notes for review
- A build you can ship again after the first release
Not included
- A guarantee that Apple or Google will approve the first submission
- Apple and Google developer-account fees
- Push-notification credits, maps licenses, and other vendor bills
Handover
- The repository and how a build reaches TestFlight and the Play Console
- Apple and Google accounts that stay in your name
- What is in the stores, what is waiting, and how to ship a fix